Game setup
Everything here changes the table behind this card as you set it.
Reading the street plan…
The cab drives itself
- 1–4answer the question
- Rاسمع تاني — say it again
- Ppause — hold it all still and read
- Ccamera — chase, cockpit, 2D map
- QEglance left / right
The cab stops in the green ring, they say where they want to go in Egyptian and you pick the place off the row. As it drives, the satnav says each turn in Egyptian too — دوس شمال is left, دوس يمين is right — and a row appears for you to choose which way it said. Get one wrong and you are shown the answer. There is no clock: take as long as you need over every word.
The cab drives itself — listen to where they want to go and answer the questions. دوس شمال is left, دوس يمين is right, and على طول is straight on. Take as long as you like.
Three questions, and the cab moves when you answer them.
1 · Where do they want to go? They say it in Egyptian — أنا رايح على المسجد يا معلم. — and a row of four appears. Pick the kind of place they asked for and the cab is routed there. Get it wrong and you really do drive them to a church; they tell you so when you arrive, and you take them on to the right place. Nothing is refused, and the only thing a wrong answer costs is the driving — and either way you are shown the word you should have picked. The nine words are فندق, مسجد, كنيسة, مستشفى, متحف, حديقة, سينما and their siblings.
⚠ There is nothing in front of the noun at all, which makes this the hardest of the three cabs rather than the easiest: French glues à onto an article three ways and Spanish contracts with el, and Egyptian gives you no little word to lean on. What carries the read is the PAIRS. مسجد is a mosque and كنيسة is a church — one OSM kind, two words, and Cairo has both in quantity in the same streets, five mosques to every church on this square.
2 · Which way did the satnav say to turn? The banner says بعد خمسين متر دوس شمال. — the cab stops, and a row of four appears: دوس شمال left, دوس يمين right, على طول straight on or لف turn around. Pick the one the instruction said and the cab makes that turn. Pick wrong and the cab really does turn the wrong way, which costs you time and nothing else — the route simply works its way back — and the satnav tells you which word it actually said.
⚠ The distance comes FIRST, which neither sibling cab does: French says Tournez à gauche dans cinquante mètres and Spanish Gire a la izquierda en cincuenta metros, and Egyptian puts the condition in front — so you read the number before you know what it is for. بعد is the word that carries it: "after", i.e. in another fifty metres.
3 · What does the meter come to? At the kerb they ask بكام يا معلم؟ and the driver reads the meter — تمام، خمسة وأربعين جنيه. — written on the row. You pick the fare off the row of four to match it — and this is where Egyptian changes what a digit sounds like rather than what it looks like. The teens are words of their own — حداشر, اتناشر, تلاتاشر — that stop dead at عشرين, and the tens are single words — عشرين, تلاتين, أربعين — none of which a learner who has counted واحد اتنين تلاتة can predict. The fare band is built so you meet both: about 11–55 جنيه, every level.
⚠ Those are the wrong answers you are offered, and they are in every level: the irregular teens and the tens live in one band of numbers, so the fares do not have to climb to reach them — the band is priced to hold them from the first shift. You are paid what you say, never more than the meter, and a wrong figure costs the tip and your streak — and the figure you should have read is shown beside the one you picked.
Get one wrong and you are told the answer. Whichever of the three rows it was, what you picked and what was right come up side by side — the characters, the respell and the English, at every difficulty, because an answer you still cannot read is not an answer. The consequence stands: the cab still turns the way you said and still drives where you sent it. You simply also find out what the word was.
There is no clock and you cannot lose. A level is ten reads — five fares, a destination and a meter each — and it ends the moment you answer the last one. The turn questions are the steering and are not part of that ten. While a question is up the whole city stands still: nobody drives, nobody walks, and nothing is waiting on you. What is recorded is your time and how many you read right. Press R, or the button, to hear anything again — it is free and there is no limit.
You can stop the city yourself. Press P, or the button on the meter, and everything holds exactly where it is — the cab, the traffic, the lights, the instruction's fade and both speech bubbles — so you can read every word on the screen at your own pace and drive on when you are ready. Your time is the one thing that keeps counting, because it is what gets recorded.
Level and Difficulty are two different rows. The Level row is where on the Taxi lesson tonight's shift sits — the same levels the course wall is divided into, numbered the same way. A level's shift is driven on the streets the lesson level has reached: the lesson's early levels open the gentler streets, and from level three the instruction fades a few seconds after it is said, so you have to read it rather than stare at it. Past the sim's own fifth rung the streets hold at their fullest while the lesson keeps going. The three difficulties are how much of each line is written down: Beginner puts the respell and the English under every sentence, Intermediate the respell alone, Advanced the characters by themselves. The difficulty is a free choice at every level.
The rules of the road are real ones. Traffic lights and stop signs are live, and the banner turns red when the cab has to stop; the autopilot obeys them. The cab cannot leave the road — the kerb holds it in. Clipping another car costs the tip and marks the bodywork, and that is all it costs: nothing here ends the shift.
2D or 3D is the camera.C — or the camera button — steps three ways of looking at the city. 3D chase, behind the cab, is where the game is played; 3D cockpit is from the driver's seat; and 2D map is the north-up street plan, the only view where the street names are legible, and worth a look because in Cairo every one of those names is another line of Arabic to read — شارع قصر النيل, شارع طلعت حرب, ميدان التحرير. Q and E crane you round to check a junction.
Everything is spoken as well as written. Your fare talks in their own voice and the satnav comes in another, and the Voice slider in the sound menu governs both. A machine with no Egyptian voice installed simply stays quiet and the game plays exactly the same read; the line under the map says so if that is you.
Map data © OpenStreetMap contributors, available under the Open Database Licence.
Added 30 Aug 2026Updated 1 Oct 2026
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